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![The Last Sprite - Holistic Design](https://static.wixstatic.com/media/5da6eb_4a1c6e0137d049388b3bb861c381a47b~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/5da6eb_4a1c6e0137d049388b3bb861c381a47b~mv2.webp)
The Last Sprite - Holistic Design
Daniel Clark of IGN describes holistic design as "harmony between mechanics and aesthetics." This is something that's been important to...
![The Last Sprite - Documentation](https://static.wixstatic.com/media/5da6eb_42e85e42c5a64a9f972040237630e4b3~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/5da6eb_42e85e42c5a64a9f972040237630e4b3~mv2.webp)
The Last Sprite - Documentation
In game design, creation of clear design documentation is incredibly important, even when working as a solo developer. Throughout...
![](https://static.wixstatic.com/media/5da6eb_0b169b1c6f124547a8e368ba4bf77c64~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/5da6eb_0b169b1c6f124547a8e368ba4bf77c64~mv2.webp)
![The Last Sprite - Machine Design](https://static.wixstatic.com/media/5da6eb_0b169b1c6f124547a8e368ba4bf77c64~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/5da6eb_0b169b1c6f124547a8e368ba4bf77c64~mv2.webp)
The Last Sprite - Machine Design
The Last Sprite's core gameplay loop sees the player explore to find machines. They need to platform to reach each machine, slam a button...
![The Last Sprite - Moveset Design](https://static.wixstatic.com/media/5da6eb_acbf65bd9f52431884bb14d8edd9b3f7~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/5da6eb_acbf65bd9f52431884bb14d8edd9b3f7~mv2.webp)
The Last Sprite - Moveset Design
From the outset, one of The Last Sprite's design pillars was 'rolling player character'. My desire to include this came from experience...
![The Last Sprite - Level Design](https://static.wixstatic.com/media/5da6eb_26c8b3c345ea42a2a8d44ab7f596e493~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/5da6eb_26c8b3c345ea42a2a8d44ab7f596e493~mv2.webp)
The Last Sprite - Level Design
By the time I began designing The Last Sprite's world and platforming areas, I'd already spent weeks working on player movement...
![The Last Sprite - Technical Design](https://static.wixstatic.com/media/5da6eb_b3e69ff0c40b4ea5b56393941bd829dc~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/5da6eb_b3e69ff0c40b4ea5b56393941bd829dc~mv2.webp)
The Last Sprite - Technical Design
As the sole developer working on The Last Sprite, I was responsible for all Blueprint visual scripting. I’ve picked out a few pieces to...
![The Last Sprite - Overview](https://static.wixstatic.com/media/5da6eb_7a887d8d1831427a9712ce4445eba587~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/5da6eb_7a887d8d1831427a9712ce4445eba587~mv2.webp)
The Last Sprite - Overview
The Last Sprite is a third-person action-platformer that centres on exploration, platforming, and puzzle-solving in a vibrant fantasy...
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