Radiance - Narrative DesignRadiance tells the story of Clarus, a human test subject tasked with reactivating the emergency systems aboard a research vessel under...
Radiance - Technical DesignI worked as a hands-on designer during Radiance's development, implementing gameplay within Radiance's single level utilising...
Radiance - DocumentationAs we were working with a multi-disciplinary team that included artists and coders, it was essential that our game bible and...
Radiance - Time Loop DesignAt the outset of Module 4, we had in mind that we’d create a level that began players in a test chamber aboard the Erudition (the...
Radiance - OverviewRadiance is a third-person action-adventure game that centres on telekinesis puzzles and a time-looping mechanic. Players take control of...